- High low polygon modeling (Vehicles, Characters, Props)
- Texture mapping (Normal, Diffuse, Spec, Emissive, Gloss, Etc)
- Concept Art
- Level Design
- Mobile artwork
- Porting to/from Consoles
Exis provides top quality Modeling and Texturing services. Our work appears in AAA games for publishers such as LucasArts and Warner Brothers, and in top level Government Simulations for General Dynamics and Northrop Grumman.
We work with 3dsMax and Zbrush/Mudbox to create spectacular works for our clients. We are well versed with the latest game engine technologies, and have integrated fully with our client’s tool chains in the past.
One of the primary factors in forming long lasting relationships is credibility and trust. Exis has earned its credibility by securely delivering value to our clients since 2003, and earned their trust through our tireless commitment to our client’s well being. We don’t just offer our services, we offer our expertise and our passion for art.
We employ only top rate art talent, and are focused on providing our clients with triple A quality; on time, and on budget.We implement every pipeline enhancements, and constantly research new development techniques.
We strive for open communication with our clients by increased availability and personal service. Furthermore, we ensure the security of their assets with strict control procedures. our office is on the top floor of our building, accessible only through two levels of key-card protection. Our server is constantly monitored and your files are never internet facing.