Level design and In-engine work.

Exis is very well versed in design, level layout, game flow, and connective tissue. Using “connective tissue” we tie a scenes disparate elements together; eliminating harsh visual transitions.  This creates seamless environments. When our level design capability is coupled with our ability to produce high end props, scene objects, and characters, clients get a robust scene, ready to wow the audience. We have capabilities with Unreal tech, as well as Unity. Here are some images from a level made in unreal: